<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>R.E.P.O. News on PlayFox | Free Online HTML5 Games</title><link>https://playfox.org/topics/3241660/news/</link><description>Recent content in R.E.P.O. News on PlayFox | Free Online HTML5 Games</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Fri, 05 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://playfox.org/topics/3241660/news/index.xml" rel="self" type="application/rss+xml"/><item><title>A NEW R.E.P.O. LEVEL?!</title><link>https://playfox.org/topics/3241660/news/news-20260605-1/</link><pubDate>Fri, 05 Jun 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260605-1/</guid><description>&lt;p&gt;Hey hey semibots! WOHO! We’re alive and we have some exciting stuff to tell you! Check out the Devlog here: If you prefer reading, here are the key takeaways: NEXT UPDATE The main focus of the next update will be a brand new level. TUMBLE CLIMB In the most recent Cosmetic update, we boosted the Tumble Climb upgrade quite a lot and it seems like people have missed out on it! It drains much less stamina and is in general way better. Give it a try! DEVLOGS As we’re both working on the next update AND getting closer to the 1.0 Full Release of R.E.P.O., we’ll need all hands on deck to keep up - this means that devlogs will be less frequent, but fret not; As soon as we have something exciting to showcase, we’ll showcase it! That’s it for now! Have a lovely weekend! Bye bye! /semiwork&lt;/p&gt;</description></item><item><title>R.E.P.O. v0.4.4</title><link>https://playfox.org/topics/3241660/news/news-20260525-2/</link><pubDate>Mon, 25 May 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260525-2/</guid><description>&lt;p&gt;Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Item Melee Weapons - Handling now properly scales with strength and should feel firmer and better at higher strength. Item Vehicle - Smaller grab area for the button to reduce accidental activation when trying to move the vehicle. BALANCING Player Revive - Added 1 second of invincibility after revive to prevent instant deaths. Cosmetic Boxes - Slightly increased the general spawn chance for boxes, as well as the chance for Ultra Rare boxes. Item Staffs - All staffs now have 6 battery pips. Item Zero Gravity Staff - Improved zero gravity by making it more controllable and last longer for non-enemy objects. Players can now fly around when using it on themselves. Item Roll Staff - Improved by making all rolling objects target enemies, except players. Players now get the same eff&amp;hellip;&lt;/p&gt;</description></item><item><title>R.E.P.O. v0.4.3</title><link>https://playfox.org/topics/3241660/news/news-20260515-3/</link><pubDate>Fri, 15 May 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260515-3/</guid><description>&lt;p&gt;Hey hey semibots! Here is yet another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Shopkeeper - When disabled, ruckus tracking is now capped so they won’t wake up too angry. Item Staffs - Smaller objects now get less particles. Item Zero Gravity Staff - Improved the effect for lifting physics objects. Item Sledge Hammer - Now unequips from inventory pre-rotated into its swing-ready pose. Item Upgrades - Disabled generic impact smoke. Battery UI - Now hides when the map is active. Charging Station - Tweaked colliders to prevent gaps where items could get stuck. BALANCING Item Roll Staff - Enemies now have different effect durations based on difficulty, previously 5-5.5s for all. Level 1: 8-10s, Level 2: 6-7.25s, Level 3: 4-4.5s. Item Zero Gravity Staff - Enemies now have different effect durations based on difficulty, previously 7.5-8s for all. Level 1: 12-1&amp;hellip;&lt;/p&gt;</description></item><item><title>R.E.P.O. v0.4.2</title><link>https://playfox.org/topics/3241660/news/news-20260512-4/</link><pubDate>Tue, 12 May 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260512-4/</guid><description>&lt;p&gt;Hey hey semibots! Here is another small update with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Vehicles - Now drift less sharply at low speeds. Added scratch sound effects that scale with velocity, reducing scratch sound spam when cruising at low speeds. Item Semibot Walkies - Valuables can now be discovered while using a walkie. Item Hauler - Slower animation for valuables inserted into the valuable box. Meta Save File - Added a backup system in case the game quits unexpectedly during saving and corrupts the save file. Localization - Added support for overriding base localizations using TSV files in the &amp;ldquo;StreamingAssets&amp;rdquo; folder. BALANCING Item Roll Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. Item Zero Gravity Staff - Added one more ammo. Enemies can no longer hear the fully charged staff while idle. No longer launches valuab&amp;hellip;&lt;/p&gt;</description></item><item><title>R.E.P.O. v0.4.1</title><link>https://playfox.org/topics/3241660/news/news-20260509-5/</link><pubDate>Sat, 09 May 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260509-5/</guid><description>&lt;p&gt;Hey hey semibots! Hope you are enjoying all the new fashions, here is a patch with some fixes and balancing! CHANGES BALANCING FIXES CHANGES Cosmetic Box Spawn - Increased the &amp;ldquo;bad luck&amp;rdquo; multiplier slightly. It now persists after a game over and increases at the end of a level instead of at the start. Cosmetic Shop Machine - Players unlocking cosmetics one after another should now get less similar cosmetics. Unlocking a grabber cosmetic now shows the grabber during the screen animation intro. Shopkeeper - Improved the Ruckus System to detect more forms of ruckus. No longer holds the player as high, preventing death heads from getting stuck in ceilings. Now warns the player before shooting them, if the crime is not too severe. Charging Station - Can now charge items held higher up. Item Staffs - Now shoots where it points while rotating. Now snaps back to aiming forward after rotating whi&amp;hellip;&lt;/p&gt;</description></item><item><title>R.E.P.O. v0.4.0 - The Cosmetic Update</title><link>https://playfox.org/topics/3241660/news/news-20260507-6/</link><pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260507-6/</guid><description>&lt;p&gt;Hey hey semibots! Our third major update is now live, The Cosmetic Update! Hope you guys have fun with all the new content, and please share your fresh outfits! ❤️ NEW CHANGES BALANCING FIXES NEW Cosmetics - Over 500 cosmetic parts to unlock and express yourself with! Find boxes in the world and extract them for tokens to use in the shop! Shop - New look, new environments, and a shopkeeper that can be activated to help keep the shop in check. Might even have some new secrets&amp;hellip; Shop Upgrade Reroller - Pay to switch out upgrades still on the shelf for a new selection! New King of The Losers game mode - Race! New Item - Semibot Walkies! New Item - Scout! New Item - Hauler! New Item - Defibro! New item - Leaf Blower! New Item - Roll Staff! New Item - Zero Gravity Staff! New Item - Void Staff! Charging Station - Updated look with more space to charge bigger items and more stuff! Map - Now di&amp;hellip;&lt;/p&gt;</description></item><item><title>Let's talk about the COSMETICS!</title><link>https://playfox.org/topics/3241660/news/news-20260501-7/</link><pubDate>Fri, 01 May 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260501-7/</guid><description>&lt;p&gt;Hey hey semibots! And now, for the FINAL DEVLOG before the update launches on May 7th, we’re giving you a rundown of the cosmetics so that you’re well prepared and ready! Check out the Devlog here: If you prefer reading, here are the key takeaways: COSMETICS With the upcoming update, you’ll be able to find Cosmetic Boxes while out collecting valuables. They come in 4 different rarities; Common, Uncommon, Rare and Ultra Rare. Extract these boxes and Taxman will reward the entire team with individual Tax Tokens (1 token per Cosmetic Box). Insert these Tax Tokens in the new mysterious machines located in the shops and get rewarded with cosmetics! NEW COSMETIC MENU Just like before, you can color your semibot in any color you’d like, but now you can color each individual part of your semibot! Also, most cosmetics (but not all) that you unlock have the option to be colored as well to your lik&amp;hellip;&lt;/p&gt;</description></item><item><title>Revealing UPDATE RELEASE DATE with MAGIC!</title><link>https://playfox.org/topics/3241660/news/news-20260424-8/</link><pubDate>Fri, 24 Apr 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260424-8/</guid><description>&lt;p&gt;Hey hey semibots! It’s devlog time and we can finally reveal the release date for the Cosmetics Update! We are also showcasing some powerful magic for you all! Check out the Devlog here: If you prefer reading, here are the key takeaways: UPDATE RELEASE DATE The Cosmetics Update will arrive on May 7th so you have about 2 weeks to mentally prepare yourself for all the new content coming! Magic Staffs! We’re introducing 3 new weapons for you all to play around with; The Roll Staff, the Anti-Gravity Staff and the Void Staff! We can’t wait to see what magic you guys will conjure when the update arrives! Have a splendid weekend! Bye bye! /semiwork&lt;/p&gt;</description></item><item><title>KART RACING in R.E.P.O.?!</title><link>https://playfox.org/topics/3241660/news/news-20260327-9/</link><pubDate>Fri, 27 Mar 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260327-9/</guid><description>&lt;p&gt;Hey hey semibots! In today’s devlog, we’re revealing a brand new King of the Losers variant, coming together with the Cosmetics Update! We’re also showcasing a bunch of the cosmetics that you’ll be able to get your hands on in the upcoming update! Check out the Devlog here: If you prefer reading, here are the key takeaways: New King of the Losers! You’ve all battled it out in the arena, but now it is time to test your vehicle skills on a racing track! Race your friends, boost your speed, avoid obstacles and become the King of the Losers! Cosmetics! As we speak, we are creating a lot of fresh cosmetics for you guys and our aim is to truly give you full creativity when customizing, with colors, mixing and matching parts and much more! Have a joyful weekend! Bye bye! /semiwork&lt;/p&gt;</description></item><item><title>Addressing the BIGGEST QUESTIONS about R.E.P.O. in 2026</title><link>https://playfox.org/topics/3241660/news/news-20260306-10/</link><pubDate>Fri, 06 Mar 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/3241660/news/news-20260306-10/</guid><description>&lt;p&gt;Hey hey semibots! Today we’re answering some of your most burning questions regarding the upcoming update or just R.E.P.O. in general! Check out the Q&amp;amp;A Devlog here: If you prefer reading, here are the key takeaways from the Q&amp;amp;A: Are you planning any variation to the “King of the Losers” minigame? As a matter of fact, yes, we are working on a new variant of the “King of the Losers” minigame, which will launch together with the Cosmetics Update. More information on this in a future devlog! Will there be achievements? We’ve answered this before, but YES, there will be achievements, but we won’t start working on those until we are working on the 1.0 update for R.E.P.O. Will there be any R.E.P.O. MERCH? Yes, there are things put in motion AND there actually IS official R.E.P.O. merch available RIGHT NOW over at Youtooz, where you can get your hands on a nice Vinyl Figurine and a lovely set o&amp;hellip;&lt;/p&gt;</description></item></channel></rss>