<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Dungeon Settlers News on PlayFox | Free Online HTML5 Games</title><link>https://playfox.org/topics/2798330/news/</link><description>Recent content in Dungeon Settlers News on PlayFox | Free Online HTML5 Games</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Thu, 17 Sep 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://playfox.org/topics/2798330/news/index.xml" rel="self" type="application/rss+xml"/><item><title>Dungeon Settlers at Tokyo Game Show!</title><link>https://playfox.org/topics/2798330/news/news-20260917-1/</link><pubDate>Thu, 17 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260917-1/</guid><description>&lt;p&gt;Dungeon Settlers is now at Tokyo Game Show 2026!Come find us:📍 Indie Game Area — Booth 09-E33Stop by our booth to play Dungeon Settlers, meet the developer guys and talk about the game.We look forward to seeing you at Tokyo Game Show!&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1844115010492222"&gt;View original →&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Archer Balance Reverted</title><link>https://playfox.org/topics/2798330/news/news-20260913-2/</link><pubDate>Sun, 13 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260913-2/</guid><description>&lt;p&gt;Dear Community,First of all, we would like to sincerely thank everyone who has played and supported Dungeon Settlers since its Early Access launch.We carefully read the reviews and feedback shared through Steam, Discord, QQ, and other community channels. Both constructive criticism and words of encouragement help us understand your experience and continue improving the game.After reviewing your feedback regarding the Archer balance changes introduced in v0.4.23, we have reverted the following changes in today’s patch:Rapid FireDamage coefficient per hit: 60% → 80%Energy Cost: 4 → 3Arrow RainCooldown: 24s → 20sSniping ShotBase Damage coefficient: 160% → 180%Additional Damage coefficient per unit of distance: 20% → 30%Sharp ShooterCritical Chance gained per completed kill objective stage: 3% → 7%As Dungeon Settlers is still in Early Access, we are working to deliver new content according t&amp;hellip;&lt;/p&gt;</description></item><item><title>[Update] v0.4.23</title><link>https://playfox.org/topics/2798330/news/news-20260912-3/</link><pubDate>Sat, 12 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260912-3/</guid><description>&lt;p&gt;Major Improvements &amp;amp; FixesThe option to &amp;lsquo;Lock Consecration Results&amp;rsquo; has been separated into its own setting and is now available on all Management Difficulty levels. This option can also be turned ON or OFF during an ongoing campaign.Soulstones can once again be purchased from dungeon merchants in Regions 1 and 2, provided you do not currently own the corresponding Soulstone or Soul Trait.Skills that can damage allies now have Auto Use disabled by default.Active Skill Energy costs are reduced based on Combat Difficulty &amp;raquo; 25% on Normal and 50% on Easy.Maximum Expedition size has been increased to 6 members at Rank 2 and 8 members at Rank 3.When an enemy outside your vision attacks an allied unit, the tile containing that enemy is revealed for approximately 2 seconds.Reduced the Research Work Amount multiplier on higher Management Difficulties &amp;raquo; Very Hard from 1.33× → 1.15×, and Devastat&amp;hellip;&lt;/p&gt;</description></item><item><title>[Update] v0.4.17</title><link>https://playfox.org/topics/2798330/news/news-20260906-6/</link><pubDate>Sun, 06 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260906-6/</guid><description>&lt;p&gt;- Added a Portrait Lock option to Recruit Expedition Members : You can now keep the current candidate’s portrait and appearance when selecting Recruit Again.- Added a Mute in Background option : When enabled, the game is muted while its window is inactive. This option is enabled by default.- Improved save version compatibility warnings : Compatibility warnings now appear only when loading a save from a different version series, such as v0.3.x → v0.4.x.- Reworked Explosion : Its base damage remains unchanged at 400% of Magic Attack Power. : Removed the additional damage based on the target’s Burning stacks ×10. : It now applies 5 stacks of Burning for 10 seconds to affected targets. : Reduced its casting time from 2.88 → 1.88 seconds and its related VFX duration from 4 → 3 seconds.- Camera zoom tutorial objectives can now be completed using the keys assigned to Camera Zoom In and Camer&amp;hellip;&lt;/p&gt;</description></item><item><title>[Update] v0.4.19</title><link>https://playfox.org/topics/2798330/news/news-20260906-5/</link><pubDate>Sun, 06 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260906-5/</guid><description>&lt;ul&gt;&#10;&lt;li&gt;Added options to lock individual character elements during the &amp;lsquo;Expedition Founding&amp;rsquo; scenario, including portraits, ability stats, Major Traits(which determine skilltrees), and Sub Traits.- Changed the default difficulty from Hard to Normal.- Limited the number of times Gloths can use their summoning skill from unlimited to a maximum of three.- Gloths now move to an empty tile within one tile of their target after charging.- Removed the item drop quantity penalty on Very Hard and Devastation Management difficulties.- Reduced the weight of various items, including armor, helmets, bones, stone, clay, hard shells, silver and copper ores and ingots, bricks, and pottery.- Increased the maximum arrow stack size from 100 to 200.- Added a guide for Auto Skills.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;a href="https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1842846814451268"&gt;View original →&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Your Feedback in Action</title><link>https://playfox.org/topics/2798330/news/news-20260906-4/</link><pubDate>Sun, 06 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260906-4/</guid><description>&lt;p&gt;Hi! We have been closely following your feedback across our various community channels.To address issues that many players have found frustrating as quickly as possible, we released three updates within the first three days of Early Access.Below are some of the major changes we have implemented so far based on your feedback:Changes Already Live in the GameAdded options to lock individual character elements during the &amp;lsquo;Expedition Founding&amp;rsquo; scenario, including portraits, ability stats, Major Traits(which determine skilltrees), and Sub Traits.The Create Campaign window can no longer be closed by pressing Esc or clicking outside the window.Changed the default difficulty from Hard to Normal.Limited the number of times Gloths can use their summoning skill from unlimited to a maximum of three.Gloths now move to an empty tile within one tile of their target after charging.Removed the item drop q&amp;hellip;&lt;/p&gt;</description></item><item><title>Thank You for Playing! &amp; Community Events</title><link>https://playfox.org/topics/2798330/news/news-20260905-7/</link><pubDate>Sat, 05 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260905-7/</guid><description>&lt;p&gt;Hi everyone! It&amp;rsquo;s been about a day since Dungeon Settlers entered Early Access, and first of all, thank you so much for joining us and supporting the game!It&amp;rsquo;s been incredibly exciting for us to finally see you playing the game, building your settlements, exploring the dungeons, and sharing your experiences with us.At the same time, even in this first day, seeing how you play and reading through your reactions and reviews has given us a better sense of where the game still needs improvement. We&amp;rsquo;re grateful for everything you&amp;rsquo;ve shared with us so far, and we&amp;rsquo;ll continue listening closely as Early Access moves forward.What We&amp;rsquo;re Working OnJust a few hours after launch yesterday, we released our first update addressing several bugs and improvements we identified from the early hours of Early Access.We&amp;rsquo;re already preparing another update to address issues and improvements that we believe nee&amp;hellip;&lt;/p&gt;</description></item><item><title>[Update] v0.4.12</title><link>https://playfox.org/topics/2798330/news/news-20260904-8/</link><pubDate>Fri, 04 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260904-8/</guid><description>&lt;p&gt;\ Fixed an animation conflict that occurred when a unit was affected by both Near Death and Severely Exhausted. Near Death now takes priority, and the sleep animation resumes correctly after the unit recovers.Fixed an issue where Chinese and Japanese unit names were not displayed correctly when creating an Expedition Team.The Create Campaign window can no longer be closed by pressing Esc or clicking outside the window.Fixed an issue where the Recreation construction category displayed the Defense tooltip.Fixed an incorrect tooltip displayed when hovering over the data collection consent toggle in the notice shown at game startup.Reduced the number of Cog Wheels provided at the start of Devastation difficulty from 2 → 1.Fixed an issue where the recruitment refresh confirmation pop-up would remain open when using the key assigned to Confirm Notice. \ Abyss Chest rewards have been rebalance&amp;hellip;&lt;/p&gt;</description></item><item><title>Early Access &amp; Roadmap</title><link>https://playfox.org/topics/2798330/news/news-20260904-9/</link><pubDate>Fri, 04 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260904-9/</guid><description>&lt;p&gt;Hello, everyone!Dungeon Settlers has finally launched in Early Access!We couldn’t have made it this far without the support and help of so many people. We sincerely hope you enjoy playing the game!At the same time, this is only the beginning. We plan to continue developing and improving Dungeon Settlers throughout Early Access.New Trailerhttps://youtu.be/OWmcCkiDOA0We’ve released a brand-new trailer introducing Dungeon Settlers!Watching it to the end, leaving a like, or sharing a comment would mean a lot to us and help support the game.Updated Roadmaphttps://uneven-mangosteen-fb9.notion.site/Dungeon-Settlers-Roadmap-6ce7dccf932a4c59a6c2ea04e9ec730eWe’ve updated our roadmap to reflect our current plans for Dungeon Settlers.We have a lot planned for the future, including modding support, new regions, new races, new weapon types, and much more.The roadmap also includes currently known issue&amp;hellip;&lt;/p&gt;</description></item><item><title>Dungeon Settlers has reached 300,000 wishlists!</title><link>https://playfox.org/topics/2798330/news/news-20260902-10/</link><pubDate>Wed, 02 Sep 2026 00:00:00 +0000</pubDate><guid>https://playfox.org/topics/2798330/news/news-20260902-10/</guid><description>&lt;p&gt;Dungeon Settlers has reached 300,000 wishlists!It means so much to us that so many of you are interested in and following a game we’ve poured our hearts into.As Early Access approaches, we’re both excited and nervous to hear what you think. We’ve done our best to prepare, and we sincerely hope you’ll enjoy playing when it launches. Early Access also marks a new beginning. We’ll listen to your feedback and keep working to make Dungeon Settlers the best game it can be.Thank you for being part of the Dungeon Settlers journey. You have always been, and always will be, the hero of this story.From the Development Team&lt;/p&gt;</description></item></channel></rss>