<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Action on PlayFox | Free Online HTML5 Games</title><link>https://playfox.org/play-tags/action/</link><description>Recent content in Action on PlayFox | Free Online HTML5 Games</description><generator>Hugo</generator><language>en-US</language><atom:link href="https://playfox.org/play-tags/action/index.xml" rel="self" type="application/rss+xml"/><item><title>Bob The Robber</title><link>https://playfox.org/play/bob-the-robber/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/bob-the-robber/</guid><description>&lt;h1 id="bob-the-robber"&gt;Bob The Robber&lt;/h1&gt;&#10;&lt;p&gt;Bob is a cat burglar with a rent payment and no fear of heights. Bob The Robber is a stealth platformer where you sneak through houses and buildings, dodge cameras and guards, crack safes and get out with the loot before anyone notices the window is open. Alarms are loud; failure is louder.&lt;/p&gt;&#10;&lt;h2 id="about-bob-the-robber"&gt;About Bob The Robber&lt;/h2&gt;&#10;&lt;p&gt;Each level is a multi-floor building full of valuables, security systems and at least one guard who never seems to get tired. Your job is to collect the cash and goodies, avoid or outsmart the threats, and reach the exit. Getting spotted triggers alarms and chases, which usually end with Bob face-down on the carpet.&lt;/p&gt;</description></item><item><title>Among Us</title><link>https://playfox.org/play/among-us/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/among-us/</guid><description>&lt;h1 id="among-us"&gt;Among Us&lt;/h1&gt;&#10;&lt;p&gt;One of you is the impostor, and nobody is telling the truth. Among Us drops a crew of spacefaring workers into a ship full of tasks, sabotage opportunities and quiet hallway murders. Complete your jobs, watch your crewmates and figure out who is killing before the votes turn against you.&lt;/p&gt;&#10;&lt;h2 id="about-among-us"&gt;About Among Us&lt;/h2&gt;&#10;&lt;p&gt;Crewmates win by finishing all tasks or ejecting every impostor. Impostors win by killing quietly, faking tasks and sabotaging the ship — turning off lights, sealing doors, or triggering a reactor meltdown that forces crewmates to abandon everything and run to fix it. Rounds live and die in the emergency meetings: players gather, accuse, defend and vote.&lt;/p&gt;</description></item><item><title>12 Mini Battles</title><link>https://playfox.org/play/12-mini-battles/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/12-mini-battles/</guid><description>&lt;h1 id="12-mini-battles"&gt;12 Mini Battles&lt;/h1&gt;&#10;&lt;p&gt;Twelve games, one button, zero excuses. 12 Mini Battles packs soccer matches, archery standoffs, tank scraps and more into lightning-fast rounds you can play against the computer or a friend on the same keyboard. If you have two minutes and someone within shouting distance, this is the tab to open.&lt;/p&gt;&#10;&lt;h2 id="about-12-mini-battles"&gt;About 12 Mini Battles&lt;/h2&gt;&#10;&lt;p&gt;Each round drops you into a completely different mini-game with its own goal: score, shoot, survive or simply knock the other player out. The catch is that everyone controls everything with a single button, so timing beats dexterity every time. Matches last seconds, which is exactly why they tend to run long — someone always wants a rematch.&lt;/p&gt;</description></item><item><title>Age Of War 1</title><link>https://playfox.org/play/age-of-war-1/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/age-of-war-1/</guid><description>&lt;h1 id="age-of-war-1"&gt;Age Of War 1&lt;/h1&gt;&#10;&lt;p&gt;Survive the stone age, invent the cannon and flatten the enemy base before they do the same to you. Age Of War 1 is the original base-vs-base tug of war: spend gold on units, defend your spawn and push through five eras of increasingly ridiculous firepower.&lt;/p&gt;&#10;&lt;h2 id="about-age-of-war-1"&gt;About Age Of War 1&lt;/h2&gt;&#10;&lt;p&gt;Each side starts with a modest base and a trickle of income. Spend it on infantry, ranged units and siege weapons, then send them marching across a single-lane battlefield to chip away at the enemy&amp;rsquo;s stronghold. Your base can also advance through ages — stone, castle, renaissance, industrial and futuristic — unlocking stronger troops and tougher turret defenses at each step.&lt;/p&gt;</description></item><item><title>Age Of War 2</title><link>https://playfox.org/play/age-of-war-2/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/age-of-war-2/</guid><description>&lt;h1 id="age-of-war-2"&gt;Age Of War 2&lt;/h1&gt;&#10;&lt;p&gt;The war never ended; it just got better funded. Age Of War 2 expands the original formula with more units, hero characters and a longer road from cavemen to laser artillery. Build your army, defend your base and end the enemy the modern way — with overwhelming force.&lt;/p&gt;&#10;&lt;h2 id="about-age-of-war-2"&gt;About Age Of War 2&lt;/h2&gt;&#10;&lt;p&gt;The core loop is familiar: gold ticks up, you spend it on troops, and whoever destroys the other base wins. What is new is depth. The roster is bigger, with distinct roles at every age, and hero units add a wrinkle — powerful single characters that can turn a lane if you keep them alive. Ages still gate your tech, so pushing to the next era is the real strategic decision, more than any single purchase.&lt;/p&gt;</description></item><item><title>Angry Birds</title><link>https://playfox.org/play/angry-birds/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/angry-birds/</guid><description>&lt;h1 id="angry-birds"&gt;Angry Birds&lt;/h1&gt;&#10;&lt;p&gt;The pigs stole the eggs, and you have a slingshot and a grudge. Angry Birds is the physics puzzler that needs almost no introduction: pull back, aim, release, and watch wooden towers fall in ways that feel both chaotic and completely earned. The whole campaign starts the moment you load the page.&lt;/p&gt;&#10;&lt;h2 id="about-angry-birds"&gt;About Angry Birds&lt;/h2&gt;&#10;&lt;p&gt;Each level is a structure of wood, glass and stone stuffed with green pigs. Your flock — from the basic Red to the bomb-heavy Bomb and the splitting Blues — has to knock the pigs out by toppling towers, bouncing shots off walls and occasionally just dropping things on their heads. One or two birds per structure is elegant; running out with pigs still snorting is a lesson in humility.&lt;/p&gt;</description></item><item><title>Angry Birds Showdown</title><link>https://playfox.org/play/angry-birds-showdown/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/angry-birds-showdown/</guid><description>&lt;h1 id="angry-birds-showdown"&gt;Angry Birds Showdown&lt;/h1&gt;&#10;&lt;p&gt;Same slingshot, twice the pressure. Angry Birds Showdown puts two players head to head on mirrored stages, where wrecking more of the enemy&amp;rsquo;s side than they wreck of yours decides the round. It is Angry Birds with a scoreboard and a witness to your missed shots.&lt;/p&gt;&#10;&lt;h2 id="about-angry-birds-showdown"&gt;About Angry Birds Showdown&lt;/h2&gt;&#10;&lt;p&gt;Instead of fighting pigs alone, you compete against another slingshot user across a split battlefield. Both sides take turns launching birds, and points come from damage dealt to the opposing structures and any pigs you clear. The mirroring means the level you are memorizing is the level your opponent is also learning, so adaptation matters more than memorized solutions.&lt;/p&gt;</description></item><item><title>Angry Birds In Space</title><link>https://playfox.org/play/angry-birds-in-space/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/angry-birds-in-space/</guid><description>&lt;h1 id="angry-birds-in-space"&gt;Angry Birds In Space&lt;/h1&gt;&#10;&lt;p&gt;Gravity is the new slingshot. Angry Birds In Space takes the flock off-world and into orbit around planets whose gravity wells bend every shot into a puzzle of loops, slingshots and interceptions. If you thought the ground games were tricky, try landing a bird on a floating pig station from three planets away.&lt;/p&gt;&#10;&lt;h2 id="about-angry-birds-in-space"&gt;About Angry Birds In Space&lt;/h2&gt;&#10;&lt;p&gt;Pigs have set up shop in asteroid bases and orbital stations, and the only way in is a carefully calculated lob through shifting gravity. Planets pull your birds off their arcs, so a shot that looks wrong on flat ground can curve perfectly into a target here. Some structures float free, others sit on tiny moons that barely hold them.&lt;/p&gt;</description></item><item><title>Awesome Tanks 1</title><link>https://playfox.org/play/awesome-tanks-1/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/awesome-tanks-1/</guid><description>&lt;h1 id="awesome-tanks-1"&gt;Awesome Tanks 1&lt;/h1&gt;&#10;&lt;p&gt;You, a tank and a base full of things that need exploding. Awesome Tanks 1 is a top-down shooter built around exactly two ideas: drive, and shoot everything that is not you. Levels are labyrinths of enemy soldiers, gun turrets and hidden rooms stuffed with cash and hardware.&lt;/p&gt;&#10;&lt;h2 id="about-awesome-tanks-1"&gt;About Awesome Tanks 1&lt;/h2&gt;&#10;&lt;p&gt;You roll into each level with a basic tank and a simple objective — clear out the hostile forces and wipe the place clean. Between rooms you spend collected cash on bigger guns, thicker armor and speed upgrades, turning a fragile starter vehicle into a rolling apocalypse over the course of the campaign. Walls break, crates explode and secrets hide behind suspiciously breakable sections of the map.&lt;/p&gt;</description></item><item><title>Awesome Tanks 2</title><link>https://playfox.org/play/awesome-tanks-2/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/awesome-tanks-2/</guid><description>&lt;h1 id="awesome-tanks-2"&gt;Awesome Tanks 2&lt;/h1&gt;&#10;&lt;p&gt;The first base is rubble; the sequel brings bigger maps, heavier hardware and a lot more things that shoot back. Awesome Tanks 2 keeps the drive-and-blast loop of the original and layers on new weapons, tougher enemies and levels that reward actually reading the room before you floor it.&lt;/p&gt;&#10;&lt;h2 id="about-awesome-tanks-2"&gt;About Awesome Tanks 2&lt;/h2&gt;&#10;&lt;p&gt;Same premise: clear each level of hostile forces while scavenging cash for upgrades. The difference is scale. Maps are larger and more open, enemy variety is wider — including units that move, not just turrets — and the upgrade tree goes deeper, with more guns to buy and more reasons to specialize your tank between missions. Some levels want a speed build; others demand armor that can absorb a missile.&lt;/p&gt;</description></item><item><title>Backrooms</title><link>https://playfox.org/play/backrooms/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/backrooms/</guid><description>&lt;h1 id="backrooms"&gt;Backrooms&lt;/h1&gt;&#10;&lt;p&gt;You noclipped out of reality and into the yellow rooms. Backrooms drops you into the endless, humming corridors of the internet&amp;rsquo;s favorite horror setting: stained carpet, buzzing fluorescent lights and a layout that never quite repeats. Find the exit if you can, and try not to meet whatever else is walking the halls.&lt;/p&gt;&#10;&lt;h2 id="about-backrooms"&gt;About Backrooms&lt;/h2&gt;&#10;&lt;p&gt;The premise is simple and mean. You explore a maze of identical-looking rooms — offices, hallways, storage spaces — searching for the doors and keys that lead onward. There is no combat and no map worth trusting, which leaves stealth, memory and nerve as your only real tools. The deeper you go, the less the space behaves like somewhere physical.&lt;/p&gt;</description></item><item><title>Bloons TD5</title><link>https://playfox.org/play/bloons-td5/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/bloons-td5/</guid><description>&lt;h1 id="bloons-td5"&gt;Bloons TD5&lt;/h1&gt;&#10;&lt;p&gt;Balloons are coming, and the monkeys have artillery. Bloons TD5 is the tower defense game that turned popping inflatable evil into a science: place monkey towers along the track, upgrade them down branching paths and pop every bloon before it reaches the end. Simple premise, absurd depth.&lt;/p&gt;&#10;&lt;h2 id="about-bloons-td5"&gt;About Bloons TD5&lt;/h2&gt;&#10;&lt;p&gt;Balloons — bloons — march along a set path in waves, and your monkey towers fire at anything that comes into range. Pop a bloon enough times and it splits or pops entirely; some carry layers, some are camouflaged, some are so fast they need slowing towers in the mix. Between rounds you spend cash on new towers, upgrades and the occasional airstrike.&lt;/p&gt;</description></item><item><title>Crazy Cars</title><link>https://playfox.org/play/crazy-cars/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/crazy-cars/</guid><description>&lt;h1 id="crazy-cars"&gt;Crazy Cars&lt;/h1&gt;&#10;&lt;p&gt;You against the highway: engine pinned, gaps shrinking, the distance counter climbing. Crazy Cars is pure arcade racing stripped of menus and loading screens — jump in, hit the gas, and see how long you can keep the car in one piece.&lt;/p&gt;&#10;&lt;h2 id="about-crazy-cars"&gt;About Crazy Cars&lt;/h2&gt;&#10;&lt;p&gt;The setup is simple. Pick a car, drop into traffic moving at speed, and thread the needle between vehicles as the pace keeps escalating. The longer you survive, the faster things get and the more points rack up, so every close shave feels like it mattered.&lt;/p&gt;</description></item><item><title>Iron Snout</title><link>https://playfox.org/play/iron-snout/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/iron-snout/</guid><description>&lt;h1 id="iron-snout"&gt;Iron Snout&lt;/h1&gt;&#10;&lt;p&gt;Wolves come at you from both sides with axes, chainsaws, and bad intentions. You are a pig who knows kung fu. Iron Snout is a one-screen beat &amp;rsquo;em up built on absurd comebacks — a well-timed kick can send a wolf flying into the next attacker, and a perfect streak feels like choreography you accidentally discovered.&lt;/p&gt;&#10;&lt;h2 id="about-iron-snout"&gt;About Iron Snout&lt;/h2&gt;&#10;&lt;p&gt;Wave after wave of wolves attacks from left and right, each carrying their own weapon and attack range. You fight with directional punches and kicks: up-kicks launch, down-kicks sweep, and mid-attacks trade blows with whatever&amp;rsquo;s in front of you. Enemies drop their weapons, which you can snatch mid-fight and turn against the horde.&lt;/p&gt;</description></item><item><title>Zombie Rush</title><link>https://playfox.org/play/zombie-rush/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/zombie-rush/</guid><description>&lt;h1 id="zombie-rush"&gt;Zombie Rush&lt;/h1&gt;&#10;&lt;p&gt;The horde keeps coming and your ammo counter doesn&amp;rsquo;t care. Zombie Rush is a fast, no-frills shooter where the screen fills with zombies, the upgrades get ridiculous, and survival is measured in how many waves you can talk yourself into attempting one more of.&lt;/p&gt;&#10;&lt;h2 id="about-zombie-rush"&gt;About Zombie Rush&lt;/h2&gt;&#10;&lt;p&gt;You&amp;rsquo;re dropped into an arena-style fight against waves of zombies that spawn thicker and meaner as the rounds climb. Your gun fires where you aim it, zombies drop cash or power-ups, and between waves you spend your haul on faster bullets, bigger magazines, and nastier firepower.&lt;/p&gt;</description></item><item><title>Carking Arena</title><link>https://playfox.org/play/carking-arena/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/carking-arena/</guid><description>&lt;h1 id="carking-arena"&gt;Carking Arena&lt;/h1&gt;&#10;&lt;p&gt;No laps, no rules, no survivors with intact paint. Carking Arena throws you into a ring with rival drivers who consider braking optional. Boost, ram and outlast the competition in vehicular combat where the last car still moving takes the win.&lt;/p&gt;&#10;&lt;h2 id="about-carking-arena"&gt;About Carking Arena&lt;/h2&gt;&#10;&lt;p&gt;You drive a combat-ready car around an enclosed arena filled with pickups, hazards and other drivers who want your scrap metal. Points and survival come from landing hits, destroying opponents and staying alive as the arena gets meaner. Weapons and boosts spawn on the floor, so map control matters as much as aim — the best driving in the world loses to the car holding the missile.&lt;/p&gt;</description></item><item><title>Car Drawing</title><link>https://playfox.org/play/car-drawing/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playfox.org/play/car-drawing/</guid><description>&lt;h1 id="car-drawing"&gt;Car Drawing&lt;/h1&gt;&#10;&lt;p&gt;Your mouse is the road. Car Drawing hands you a car with a full tank and a terrain full of gaps, then asks you to sketch the path it takes to the finish line. Draw a ramp, bridge the hole, loop the loop — if your line holds, the car drives it.&lt;/p&gt;&#10;&lt;h2 id="about-car-drawing"&gt;About Car Drawing&lt;/h2&gt;&#10;&lt;p&gt;Each level presents a car at the start and a finish flag somewhere past the obstacles: gaps, hills, walls and the occasional need for a bridge. You draw lines with the mouse to create roads, ramps and safety nets, then hit play and watch the physics take over. The car follows your line as best it can, bouncing, accelerating and occasionally flying in ways you did not plan.&lt;/p&gt;</description></item></channel></rss>